Development Progress


Hello everyone,

I just wanted to post so that I don't fall radio silent with this project.  Unfortunately after returning from vacation, I had to undergo eye surgery, so that is the reason for the delay.  But the good news is that the recovery interval gave me the opportunity to do some pen and paper level design and map out the gameplay mechanics for the remaining levels.

I've begun implementing new game mechanics for the upcoming levels and prototyping.  You can expect a patch with a new level and whole new mechanic in two weeks.  Hopefully from then on, I'll be able to produce one level every two weeks until I've made all 18 courses.

I've also taken a lot of the feedback I've gotten with single player control and plan to include a character swap system for single player so you can control one character at a time.  I'm really excited about everything that's coming down the pipeline and am super excited to share it with my fellow frisbros!

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